With the inclusion of Linux as a platform and the more open environment of Unreal Engine 4 I figured that I might give it a try and see if I could make a game.
First thing was to get the editor installed on my Linux box. I followed the excellent instructions on the Unreal Engine wiki which outlined all the prerequisites that I would need and the step required to compile, make and install. However, I thing that wasn’t mentioned was that due to the overall size of the code base it does take quite a long while to compile it all. I have an AMD Phenom II X4 925 (runs at 2.8GHz), and it took me 4 – 5 hours to build and install the editor. Also, I’m not sure if this is normal, but when I fired up the editor for the first time it then started compiling shaders for the next hour or so.
But once all that was complete I was able to get in and start to get familiar with the layout and interface.
Now to try and make a game.