Unreal Engine 4

With the inclusion of Linux as a platform and the more open environment of Unreal Engine 4 I figured that I might give it a try and see if I could make a game.

First thing was to get the editor installed on my Linux box.  I followed the excellent instructions on the Unreal Engine wiki which outlined all the prerequisites that I would need and the step required to compile, make and install.   However, I thing that wasn’t mentioned was that due to the overall size of the code base it does take quite a long while to compile it all.   I have an AMD Phenom II X4 925 (runs at 2.8GHz), and it took me 4 – 5 hours to build and install the editor.  Also, I’m not sure if this is normal, but when I fired up the editor for the first time it then started compiling shaders for the next hour or so.

But once all that was complete I was able to get in and start to get familiar with the layout and interface.

Now to try and make a game.

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